////// 2.5.2 -> 2.6.0 //////
{fixed "features"}
- Fixed /gamemode crashing the server sometimes.
- Fixed haxor M79 bots.
- Fixed Spectator's Cheat to kill players with knife.
- Fixed hits not registering while player near collider and on ground shot at certain angle
- Fixed 'wrong map version' error when scenery count was less than 5
- Fixed if first map in mapslist was not found random server behaviour occured
- Fixed not ending game after player reaches kill limit
- Fixed /setteam not allowing Deathmatch team or Names (/setteam0 Major)
- Fixed players unevening teams when Balance_Teams=1
- Fixed -c config file settings over ruling other parameters
- Fixed players not being able to pickup medikits if a player with full health stands on it
- Fixed weapons mod does not unload after server restart if realistic mode off (/gamemode etc.)

{added features}
- Added several functions/events to the Scripting Core. See http://enesce.com/help for Changes
- Modified Scripting Compiler now combines all scripts then compiles (Rather than seperately)
- Fully recoded the Soldat Lobby Protocol (Soldat Server: EnEsCe, Lobby Server: FliesLikeABrick, Soldat client: EnEsCe)
- Added gamestat.txt can be downloaded via the server file download port
- Added startup parameter to disable certain script functions. See readme.txt
- Added Health Pack pickup cooldown (See HealthCooldown in Server.ini)
- Improved Cheat detection
- Modified player does not lose points after team change
- Modified log and screenshot filenames are timestamped now
- Modified all suicides displayed as 'Selfkill' in kill logs
- Modified banned.txt file format, now includes ban duration (in ticks) and reason for the ban.
  >> NOTE: BECAUSE OF THIS CHANGE, YOU MUST CLEAR YOUR EXISTING BANNED.TXT FILE! <<
- Modified Cluster Bonus' can't be picked up if you already have Cluster Grenades
- Added /weaponon, /weaponoff command

+=-=-=-= R.I.P SOLDAT 1.3.1 =-=-=-=+

////// 2.5.1 -> 2.5.2 //////
{fixed things}
- Fixed /nextmap not working (from 2.5.0/1)
- Fixed server not shutting down properly via Remote Admin (from 2.5.0/1)
- Fixed players getting cheat kicked for picking up a weapon dropped by kicked players
- Fixed RandomBots#= in Soldat.ini not adding random bots to teams upon server startup
- Fixed constant connection problems when a lobby DNS fails to resolve
- Fixed server not exiting with the TERM signal
- Fixed /mercy not taking away 1 point
- Fixed server appearance in local servers request (note for client: for non-default ports you must type the port in the port box and then request)
- Fixed players are not able to vote when the vote is against them.
- Fixed Access Violations when closing the server.
- Fixed Lobby_Register=0 showing the "Registering server @ xxx" message.

{added things}
- Added Server-side Pascal scripting. Full documentation can be found at http://enesce.com/help/
- Added Server can be binded to a specific IP Address (See BoundIP in server.ini)
- Added NR-Service Integration (Nickname Registration - http://nr.enesce.com)
- Added /tempban to temporarily ban an IP address. /tempban xx o.o.o.o (where xx is the amount of minutes, and o.o.o.o is the IP Address)
- Added /bandwidth command to view statistics about network traffic.
- Added /welcome# command to change the server greeting message. (Replace # with 1/2/3)
- Modified server startup parameters. See readme.txt for more information
- Added Server can now run in the background using the -d parameter (Linux Only)
- Added server goes to next map on Load error ("Too many files open")
- Modified players muted by /gmute cannot just rejoin the game to be unmuted
- Modified TKWarnings do not get reset when a player leaves the server
- Added all Team Kill warnings are reset when the map changes
- Modified readme file; it is now up-to-date and sexy.
- Added Server outputs its current ProcessID to /logs/soldatserver.pid
- Added -lock parameter to disable /loadcon, /password, and /maxplayers commands. (Server hosts)
- Modified players dont get flood kicked for using /victory, /piss, or the secret command
- Added admins connected to the remote admin port are automatically added to the remote admin list
- Added command to add a map to the map list. /addmap Arena
- Added command to remove a map from the map list. /delmap Arena
- Added command to vote maps. /votemap Arena (Note: You cant vote untill 2 minutes after joining)
- Added bots can now be used to keep the teams even. (CTF/INF/HTF Only)
  ## Change BotBalanceTeams=1 in server.ini to enable. ##
- Added /balance command for the new BotBalanceTeam feature. /balance 1/0 (1 = on, 0 = off)
- Modified players dont lose their Kills/Deaths when changed via /setteam

////// 2.5.0 -> 2.5.1 //////
{fixed junk}
- Fixed server restarting when using /gamemode or /survival or /realistic.
- Fixed a couple of issues regarding log files and players with * in their name.
- Fixed multiple issues with EchoKills regarding Deathmatch and Survival mode.

{added junk}
- Added Server Version to admin welcome message.
- Improved File Server code.
- Added console message for Global Mute/unmute.
- Modified default map to ctf_Kampf.

////// 2.4.9 -> 2.5.0 //////
{fixed stuff}

- Fixed /kick & /ban command kicking an empty player slot.
- Fixed /unbanlast now unbans IP's banned via /banip aswell.
- Fixed players joining with blank names.
- Fixed gamestat.txt is updated when Server starts.
- Fixed Ban Timers.
- Fixed Server now cleans up when terminated via CTRL+C or any exceptions.

{added stuff}
- Added All-Seeing Eye Compatibility for Linux/Windows servers.
- Added Chat/Command flood protection. Players exceeding 8 Messages/Commands per second are flood kicked.
- Added admin console message for player kills. Change 'EchoKills=1' in Server.ini to Enable.
- Modified /loadcon command to load specific INI files. /loadcon xxx.ini
- Added command to send a Private Message to players. (Admin Only)
   /pm # Message                      (Cannot use player names)
- Added 'MaxAdminConnections' to server.ini.
- Modified players lose 1 kill for typing /kill or /brutalkill.
- Added Global Mute command to mute players from talking completely.
  /gmute ID      /ungmute ID          (Cannot use player names)
- Added Team Kill punishment. Enable by changing 'PunishTK=1' in soldat.ini
- Added map name to 'Map Not Found' console message.
- Added Anti-Hack to detect Mass-Flag cheat. Turn off in Server.ini by changing AntiTeleport=0.
- Added Linux Servers will clean up properly when terminated with TERM(15) or QUIT(3) signals.
